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It essentially allows a GPU to compartmentalize operations. A small neural network could run in a dedicated pixel shader while leaving the rest of the GPU free for other rendering tasks.
“Neural rendering is the future of graphics and we are happy to partner with Microsoft to bring AI to programmable shaders in DirectX.
In a recent blog post, Microsoft explained how the company is partnering with NVIDIA to support the latter's neural rendering software by bringing so-called cooperative vectors to DirectX. This ...
AI texture compression and DXR 1.2 deliver performance gains Nvidia's RTX Neural Texture Compression (NTC) has taken a big ...
At GDC today Nvidia announced that "neural shading support will come to DirectX preview in April, unlocking the power of AI Tensor Cores in NVIDIA GeForce RTX GPUs inside of graphics shaders used ...
- Shawn Hargreaves, Direct3D Dev Manager at Microsoft. “Neural rendering is the future of graphics and we are happy to partner with Microsoft to bring AI to programmable shaders in DirectX.
Next-Generation Games Will Be Accelerated by AI Within Shaders; 100+ DLSS 4 Games and Apps Now Available; ‘Half-Life 2 RTX’ Demo Released at GDC NVIDIA RTX Neural Rendering Technologies Neural ...
The GeForce RTX 50 series GPUs feature advanced AI tricks, with technologies such as DLSS 4 and neural rendering. Microsoft is also jumping on board the AI train for gaming, with DirectX support ...
Nvidia's has plans for neural shader support in RTX GPUs. Credit: Nvidia The new version of DirectX doesn't have a public release timeline.
“Neural rendering is the future of graphics and we are happy to partner with Microsoft to bring AI to programmable shaders in DirectX. All game developers can use Tensor Cores built into GeForce ...
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