OpenGL, OpenGL ES™ and WebGL™ are the world’s most widely deployed APIs that between them provide portable access to graphics and compute capabilities across multiple platforms, including Android, iOS ...
The latest Firefox nightly builds now include Mozilla's implementation of WebGL, an emerging standard that aims to bring 3D graphics to the Web. Although the standard is still at a relatively early ...
Don't believe WebGL is real? Here's how to try the 3D browser technology yourself. It works, but plenty of development is needed for this graphics foundation to mature. Stephen Shankland worked at ...
The Khronos group unveiled on Monday the OpenGL 4.2 specification, the newest update to the cross-platform 3D graphics API. The new spec includes a handful of new features designed to improve the ...
Marking a significant change in terms of the quality of games than can offered through a web browser, the final release specification of the WebGL standard has been released. Overseen by collaborative ...
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When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. A new version of OpenGL, an interface that computer applications can use to connect to graphics ...
Last week, Microsoft raised some hackles in the Web development community by claiming that there was no way to implement the WebGL open 3D graphics standard in Internet Explorer without exposing users ...
Editor’s Note: The following article is reprinted from Macworld UK. Visit Macworld UK’s blog page for the latest Mac news from across the Atlantic. The Khronos Group has released the final WebGL 1.0 ...
Google has launched a new open-source project for its Chrome browser that will enhance 3D graphics rendering capabilities without the need for users to download additional drivers. Dubbed ANGLE ...
This morning, the Khronos group announced some big advances in the OpenGL ecosystem. Including the fact that Android L integrates OpenGL ES 3.1 with AES. This is a big deal as these are all 3D ...
The Khronos group has released versions 4.0 and 3.3 of the OpenGL spec, the latest version of the cross-platform, royalty-free 2D and 3D graphics API used on all major desktop operating systems, ...
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