Since it’s part of the Silent Hill franchise, Konami owns Silent Hills, whether or not the game was crafted by developers no longer with the publisher. With that in mind, it’s not impossible for the ...
Add Yahoo as a preferred source to see more of our stories on Google. When you buy through links on our articles, Future and its syndication partners may earn a commission. Credit: Cineverse The first ...
If there’s one thing that Hideo Kojima wants to be known for, it’s that he doesn’t forget the past. He left Konami under terrible circumstances over a decade ago, stemming from the shocking ...
Adrer just three days of release, Bloober Team and Konami announced that the remake of its most beloved horror game has officially crossed a million copies sold. Split across PS5 and Steam, with an ...
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Konami has outlined an ambitious plan for the future of Silent Hill, but it may not be what you wanted to hear. Between the Silent Hill 2 remake, this year's Silent Hill f, and any number of other ...
When it comes to fictional small towns being the scariest places on Earth, there’s no place quite like Silent Hill. The level of sadistic and supernatural activity there is nuts. In fact, it is enough ...
The "Silent Hill" franchise has recently come back to life on the video game side of things in a big way, thanks to the widely acclaimed "Silent Hill 2" remake and, since then, "Silent Hill F." ...
Return to Silent Hill doesn’t necessarily have the highest bar to clear as it ambles its way to theaters in this winter lull period. Hollywood may have finally figured out how to do a proper video ...
“In my restless dreams, I see that town… Silent Hill. You promised you’d take me there again someday,” and Bloober Team has finally done just that, with exceptional quality and faithfulness to the ...
Like most Silent Hill fans, I'm pretty much in heaven right now. The 13-year wait is over, Silent Hill f is in my hands, and it's absolutely living up to my absurdly high standards. When I first heard ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.