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As Activision’s F-14 Tomcat game for the Atari 2600 console, it seemed ripe for use as a project enclosure of some sort. When he came across a couple of 9-pin D-sub joystick ports, he had an idea.
[David Crane], designer of Pitfall for the Atari 2600 gave a talk at the 2011 Game ... [David] wrote the game for Activision, a company that was started after game designers left Atari having ...
After releasing several games for the Atari 2600 and other computer-based consoles, famed Pitfall! programmer and designer David Crane abandoned his traditional Activision backing, formed Absolute ...